Digital Tutors -'Infiltrator' Production Pipeline Volume 1-Con
- Type:
- Other > Other
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- 24
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- 1.15 GB
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- Digital Tutors production pipeline maya 2011
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- Uploaded:
- Nov 3, 2010
- By:
- deba0009
Digital Tutors – ‘Infiltrator’ Production Pipeline Volume 1 : Concept Design & Storyboarding In this series of lessons, we’ll focus on the concept design and storyboarding section of the ‘Infiltrator’ production pipeline. We’ll get started by learning how we can quickly generate several rough ideas for our character concept using simple silhouettes. From there, we’ll choose our favorite silhouette and begin drawing the rough line work of our character. Once we’ve finished, we’ll begin refining and cleaning up the line work to prepare it for color. Next, we’ll learn one method of painting color values onto our character and blending them to create the illusion of a 3 dimensional image. Finally, we’ll walk through the storyboarding of a short animated sequence for our character. After completing this course, you will have a good idea of how to create and develop a character for animation. You’ll also understand how to go about storyboarding out an animated sequence for a character. 1. Introduction and Project Overview 2. Idea generation through silhouettes 3. Pulling additional details out of select silhouettes 4. Rough line work: Basic proportions and positioning 5. Rough line work: Focusing on leg anatomy 6. Rough line work: Detailing the character’s right legs 7. Rough line work: Detailing the character’s arms and head 8. Rough line work: Detailing the character’s left legs and torso 9. Refined line work: Neck and torso 10. Refined line work: Torso and neck 11. Refined line work: Upper right legs 12. Refined line work: Lower right legs 13. Refined line work: Arms 14. Refined line work: Left legs 15. Refined line work: Left legs and touch up 16. Color: Applying a quick range of values 17. Color: Beginning to blend values17. Color: Beginning to blend values 18. Color: Blending our character’s right legs and arms 19. Color: Blending our character’s left legs 20. Color: Blending our character’s head and torso 21. Color: Adding highlights 22. Color: Finishing highlights and final touches 23. Storyboarding: Breaking down the sequence 24. Storyboarding: Beginnin
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